#include <sstream>
#include "StateControl.h"
#include "Dispatcher.h"
#include <assert.h>
#include "Globals.h"
#include <osgDB/ReadFile>
#include <osg/Vec3d>
#include <osg/Quat>
#include <osg/PositionAttitudeTransform>
#include <osg/AutoTransform>
#include <osg/Vec4>
#include <osg/Matrix>
#include <osg/MatrixTransform>
#include <osg/Geometry>
#include <osg/StateSet>
#include <osgText/Text>
#include <osgProducer/Viewer>
Include dependency graph for TraplasObject.cpp:
Go to the source code of this file.